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Total Training for Adobe Flex 3: Rich Internet & AIR Applications Boxshot
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  • Total Training for Adobe Flex 3: Rich Internet & AIR Applications


    Show you how to build applications using the latest Flex Builder™ 3 tool


    Level - Beginner to Advanced
  • Windows AllMac OS X| 3 sold
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Description: Adobe® Flex™ 3 is a cross platform, open source framework for creating rich Internet applications and Adobe AIR™ applications. This in-depth training and its accompanying project work files will show you the evolution of rich internet application using Flex framework, plus how to build applications using the latest Flex Builder™ 3 tool that take the best capabilities of both the desktop and the web. This series a must-have for any developer looking to fine-tune their skills and enter the exciting new marketplace for developers.

Highlights
• Learn how to effectively architect applications that follow best practices to produce maintainable, re-useable software.
• Discover how to easily connect your Flex and AIR applications to server side data sources as well as how to manage data effectively on the client following best practices.
• Understand how to make the most of and extend the Flex component framework using your knowledge of the Flex class hierarchy.
• Find out how to draw using ActionScript 3 and how to apply this program to customize your components using CSS.
• Learn how to create native application windows, plus uncover how to access the file system in AIR applications and how to upload a file from a rich internet application.

Course Outline

Disc 1

Chapter 1: INTRODUCING ADOBE FLEX BUILDER™ 3 (23 min)

• The Evolution of the Rich Internet Application
• Introducing Adobe AIR™
• Creating & Running Applications with the Flex Product Line
• Data Visualization Components
• The Flash(R) Player, Flex Integration & Support

Chapter 2: GETTING STARTED WITH FLEX BUILDER 3 (21 min)

• Creating a Main Application Page
• Reviewing the Application
• Debugging & Using the Debugging Perspective

Chapter 3: LEARNING FLEX FUNDAMENTALS (44 min)

• Creating a Simple Flex Application
• Using Absolute Layouts
• Exploring Other Layouts
• Data Binding
• Creating & Instantiating a Custom Component
• Creating Properties & Methods in a Component

Chapter 4: HANDLING EVENTS (25 min)

• Using Inline ActionScript
• Using a Function for an Event Handler
• Understanding the Event Object
• Implementing an AddEventListener() Method
• Storing ActionScript in an External File

Chapter 5: RETRIEVING XML DATA WITH HTTPSERVICE (24 min)

• Retrieving Data at Runtime with HTTPService
• Using a Result Event
• Using a Fault Event
• Making HTTP Requests to Dierent Domains

Chapter 6: USING VIEW STATES FOR APPLICATION DESIGN (22 min)

• Creating Two States for the Contact Page
• Switching States in the Contact Form
• Implementing View States Using MXML
• Using the SetEventHandler Tag

Chapter 7: CREATING APPLICATION NAVIGATION (14 min)

• Using the ViewStack & TabBar Containers
• Setting the CreationPolicy Property
• Using the TabNavigator & Accordion Containers
• Adding the ApplicationControlBar Container

Chapter 8: EXCHANGE DATA BETWEEN COMPONENTS (37 min)

• Understanding Basics of Custom Events
• Handling Custom Events
• Assigning Properties to Custom Events
• Reading & Using Properties of Custom Events

Chapter 9: LOOPING THROUGH DATA USING A REPEATER (24 min)

• Dynamically Creating Components Using a Repeater
• Using Data from the Repeater's Event Object
• Manipulating the Array of Components

Chapter 10: DISPLAYING DATA USING THE DATAGRID (52 min)

• Specifying DataGrid Columns
• Formatting Data in DataGrid Columns
• Using a Drop-in Item Editor
• Using an Inline Item Editor
• Using a Component Item Renderer
• Displaying Data with a TileList & HorizontalList
• Using a Change Event on the TileList
• Final Comments & Credits

Disc 2

Chapter 11: CREATING A STOCK PHOTO APPLICATION (74 min)

• Intro to Building a Stock Photo Application
• Retrieving Remote Data & Creating a Data Structure
• Displaying Dynamic Images in the Gallery
• Displaying the Clicked Image in the View State
• Dispatching Photo Information for a Purchased Photo
• Displaying Purchased Photos in the Shopping Cart
• Implementing a TileList for the Tile/Repeater Combination

Chapter 12: EXTENDING FLEX COMPONENTS (33 min)

• Creating an Extended Component
• Adding Custom Buttons to a Scroll Window Extended Panel
• Positioning Custom Buttons in a Scroll Window
• Optimizing an Application with Stylesheets

Chapter 13: DRAW PROGRAMMATICALLY & REDUCE APP SIZE (17 min)

• Using Line Methods to Draw a Star
• Drawing a Star in an ActionScript Class
• Creating a Button Using a Button Skin

Chapter 14: ANIMATING COMPONENTS & STATE CHANGES (35 min)

• Create a Popup Component with MXML Tags
• Create a Popup Component Using ActionScript
• Expand & Restore the Scroll Window Panel
• Apply Transitions to View States
• Detect Scroll Window Width after a State Change
• Change Initial Size of Thumbnail Custom Component
• Animate the Visibility & Layout of a Component

Chapter 15: IMPLEMENTING DRAG & DROP FUNCTIONALITY (30 min)

• Enable Drag & Drop in a Drag-Enabled Component
• Using the LabelField to Display Data in a List Component
• Dragging an Image
• Using Formats
• Manipulating Data in Drag & Drop Operations

Chapter 16: VALIDATING & FORMATTING DATA (22 min)

• Validating Numeric Input
• Triggering Validation with ActionScript
• Using Regular Expressions
• Formatting Output

Chapter 17: MANIPULATING COMPLEX CLIENT-SIDE DATA (27 min)

• Filtering Data
• Creating a Sort Function
• Using a Data Cursor

Chapter 18: PROVIDING XML TO CONTROLS WITH E4X (27 min)

• Retrieving XML Data
• Populating a Tree Control
• Displaying a Selected Item in a Form
• Adding Items to a Shopping Cart
• Removing Items from & Clearing the Cart

Chapter 19: UPLOADING FILES TO A SERVER (25 min)

• Intro to Uploading a File
• Adding User-Friendly Messaging to the Upload Process
• Uploading Multiple Files

Chapter 20: GETTING STARTED WITH AIR (16 min)

• Viewing Examples of AIR Applications
• Creating an AIR Application
• Exporting & Installing an Application
• Examining the AIR Package & Changing the Descriptor

Chapter 21: CREATING NATIVE WINDOWS WITH AIR (24 min)

• Creating, Opening & Closing a Native Window
• Controlling Window Chrome, Transparency & Full Screen Display
• Controlling Window Behaviors When a Title Bar is Removed
• Controlling Window Behavior through Event Listeners

Chapter 22: ACCESSING THE FILE SYSTEM THROUGH AIR (18 min)

• Using the File Class
• Using File System Browsing & Display Components
• Final Comments & Credits

Running Time
10.5 Hours

Disc(s)
2 DVD-ROM

Platform
Windows & MAC OS

Level
Beginner to Advanced

Project Files
Included

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